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Update notes via Steam Community
Attention passengers!

We're happy to deliver another hotfix to you today, as we continue to build upon the new features added in Update 3: Swift Expedition!

Here's what's included in this patch:

Bugfixes

  • Fixed fps drop when having huge rail systems with only chain signals
  • Fixed routes not finding the missing station after changing station name to the missing one
  • Fixed route copying not updating condition lines
  • Fixed rail bridges costing less after redoing bridge sell
  • Fixed multi type passenger trains not loading correct amount of people
  • Fixed selecting blueprint mode from quick selection list opens intersection
  • Fixed entering remove mode from blueprints mode shows station build mode
  • Fixed a crash when switching from global progression to a settlement one
  • Fixed progression not opening on the first try
  • Fixed build UI being hidden after collapsing blueprints tabs

Additions

  • Added float away errors with invalid cost for adding train presets, adding wagons and cloning wagons
  • Added option to collapse all tabs by pressing on the opened tab again

Changes

  • Disabled save prompt when loading a save with the same name as the current world
  • Updated credits


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