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Update notes via Steam Community
Last patch only fixed the head wearables for singleplayer, whoops. I will start work on new content tomorrow, tune into the twitch development stream to find out about the new upcoming level 👀

  • Fixed broken item components (e.g. toilet seat and lid) being broken and behaving strangely when grabbed
  • Added options button to reset player data
  • Fixed AI being unable to leave cargo truck when inside
  • Fixed residents/guards sometimes spawning in getaway vehicle if previously stolen
  • Made save file system more robust, so the game should auto-recover from corrupt save files now instead of just not saving progress anymore
  • Fixed head wearables in multiplayer
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