Misc
- AI significantly improved, especially at Hard and Harder difficulties
- Many performance improvements
- Friendly Mode option for custom multiplayer games - when enabled, human players cannot attack other human players unless they are in your territory
- In multiplayer, human players will be more evenly spaced out
- Turn execution order is now determined by score with lowest score player going first. This is always displayed left to right at top of screen
- In multiplayer, while playing events, current execution phase shows at top of screen - e.g. "Ranged Attacks", "Attacks", "Moves"
- Camera panning to events slowed down and using an easing function
- Added city Pillage confirmation dialog
- Upgraded to Unity 2022
- Native Apple Silicon builds
- When moving a citizen, invalid slots no longer show up
- Bot emotes disabled
- Can press Enter after entering a multiplayer game code to join
- Loading screen changes
- Eliminated players now have remaining units killed
Balance
- Catapults can now move through woods
- City gold maintenance slightly increased
- Tutorial / Demo Level 1 adjustments to make enemy cities more accessible
Bug Fixes
- Fixed issues with end turn sound going off at wrong times
- Fixed an issue where you could save a card for next turn then redraw your hand
- Fixed an issue where the map could go blurry while in a multiplayer lobby while in a single-player game
- Fixed issues that could occur when failing a campaign level
- Fixed issues where pillaged cities could still be targeted with Charge
- Fixed buggy shuffle effect that occur when playing Fuel Forage
- Fixed issue where Great Library could result in a player getting multiple copies of a card
- Fixed issue where Berserker would cause UI to say a unit still needs orders when it doesn't
- Fixed issues where typing a multiplayer game code would scroll the map
- Fixed an issue where civ units would show up in the wrong place on the tech tree
- Fixed an issue were bots could sometimes build Wonders that were already built
- Fixed issue where Wonders built by multiple players would only show up once on the tech tree
- Fixed an issue where Found Capital could be played on a hex with an enemy unit
- Fixed issue where wrong cost might be highlighted on Jeweler card
Changed files in this update