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Update notes via Steam Community
I'll keep trying to fix things you send my way:

-Added a trash bin to both houses for discarding spent objects. This will eventually generate a trash bag if enough items are thrown away.
-Added an oil dipstick to car(other engines will have one shortly).
-Fix to F100's front an rear differential gear bolts being difficult to turn.
-Additional fixes to prevent wheels from getting stuck on vehicles.
-F100 towing is now unlocked once you've gotten the truck to both run and move.
-Fixed issue with empty moonshine crates being too graphically intensive.
-Tires that reach low durability will explode and eventually rip off of the wheel. If you've had the same wheels for a long time in your current save, they likely have little durability left.
-Fixed a physics issue caused by crouching under a vehicle and being able to stand back up.
-Fixed an issue where the winch could be attached from extremely far away.
-Fixed an issue where a fallen tree audio could get stuck in a loop.
-Fixed an issue where empty rims would calculate traction incorrectly.
-Fixed an issue where vehicle reverse noise was not working.
-Fixed a visually glitched cuttable tree near the forge.
-Fixed an undetachable wheel issue a lot of players had after experimental.
-Fixed Dentside paintjob reverting back to a rusted texture.
-Adjusted Dentside speedometer.
-Moved problematic Dentside spawn location at second house.
-Added a grinding noise when driving on rims.
-Added a noise when driving on a flat tire.
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