This is the second Steam patch for the game following the game's launch!
Following things have been fixed or tweaked:
- Fix several typos in English text (thanks for the heads ups, folks!)
- Fix a crash with level select screen when pressing the burst button while it's closing
- Made it possible to do the boss portrait "recolorize" on level select screen with additional buttons: hookshot and pause, previously only the burst button worked. This allows you to rewatch cutscenes that happen within the stages after they're beaten. Requires beating the game.
- Fix an issue with the game loading assets during a stage transition; may help with random crashes people are reporting
- Fix one of the game's cutscenes not playing after beating a certain boss, when returning to HQ. This cutscene was rather minor, but it's quite embarrassing that we didn't realize this cutscene wasn't playing in retail builds of the game.
- Fix red draining health bits being overlaid on top of "healthy" bits in player's HUD sometimes
- Fixed a crash where if Chain Dasher was starting up, and the target object had despawned or gotten destroyed
- Fixed an issue where game may crash if the targets picked by Screen Interrupt are not legible ones
- Fixed a softlock if Hash, Bit or Blade are defeated by using Heavenly Piledrive, and sending them down to the hazards surrounding their fight arenas
- Fixed an issue where a certain boss' health bar may have somewhat buggy visuals when damaging it during certain periods of time
Note: We are still looking into the issues experienced by macOS users - hang on tight!
Let us know if you find any new issues or bugs.
Gravity Circuit - Patch 1.0.5
Update notes via Steam Community
Some depots below may not display changed files because our bot does not own the specific depot or game.
Game can be donated with a key, by sending a gift, or using curator system.
macOS
Depot 858712
- Loading history…
Changed files in this update