This upgrade comes after the hotfix i did for the MegaBark bug.
In this one i fixed problem that players encountered and shared with me, in the big lines here the list :
- Balanced the difficulty and the rhythm of the mini-boss
- Debugged the sound for pulling the cubes where in some cases it will continue to play even after releasing the buttons.
- Added a growling sound when taunted by the plastic burger
- Removed some unnecessary packages in the engine
- Worked on Ui, mostly the fit of translated text
- other small bugs (Collision box, mesh placement etc...)
Update notes via Steam Community
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