
Hi everyone,
To coincide with the current Steam sale, another patch for Clive 'N' Wrench is live!
Changes include:
- Improved Clive's attack radius/detection meaning enemy hits should be more consistent.
- Improved framerate of physics objects in the world.
- Nancy will now only shout you over if you've not spoken to that instance of her.
- Further fixed collision in several 2D sections of Bluebeard's gauntlet, making for a much smoother platforming experience.
- Fixed the animation blend between attacking and climbing so that it no longer loops.
- Fixed missing colliders on several lamp posts around 'Cajun Mob Bog' & 'Space Between Time'.
- Fixed several fixed camera sections in Blubeard's gauntlet to avoid your movement accidentally switching view direction.
- Fixed static penguins that could occur during Droo's boss fight at certain quality settings.
- Moved Droo's boss entrance portal slightly to avoid being able to access it early.
We'll continue to update you on patches, as they become available.
Changed files in this update