Hi everyone!
Gladius 1.2 is now live!
- Re-created the enemy ragdolls so they are much more stable when simulating physics.
- Improved the getting up from ground animation. Now is smoother and doesn't skip animation frames.
- Added an option to run by just moving your arms instead of pressing a button.
- Fixed some cases where the enemy would not die but was lying on the floor unconscious.
- Fixed some cases where weapons stored in the belt would accidentally drop while climbing.
- Fixed enemies not dying when falling into the water in day 4 sometimes.
- Fixed not being able to cut the left arm in the tutorial.
- Fixed enemy blood spawning in incorrect places sometimes.
- Fixed being able to loot enemy weapons multiple times.
- Fixed weapons being grabbed by the pommel tip sometimes after distance grabbing.
- Fixed the game continuing when killing the last enemy in the round right after the end panel showed up.
- Fixed teleport transportation disabled while in the arena/weapon master mode.
Cheers!
Gladius 1.2 now live!
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