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Update notes via Steam Community


Sker Islanders, another week, another patch as our devs want to keep improving on the Sker Ritual experience for you, our amazing players! Check out the additions, upgrades and fixes below.


Sker Ritual
Patch v.0.4.5 - 07/07/2023


NEWLY ADDED

- Added an option to show Player Health Text
- Added a third-person animation for when a player throws a Molotov and drinks elixirs
- Added a run to the "Abomination" enemy
- Added a run to the "Mariner" enemy
- Enemies will receive a 10% speed increase when there are less than 6 left in a round, this increases after each enemy dies, until the last one moves at 50% increased speed
- Lowered the intensity of miracle modified visuals on Molotovs, Ultimates, and the "Shattering Edge" weapon
- Removed the difficulty icon under the Rounds Interface when playing on Normal

ISSUE FIXES

- Fixed a bug causing an extra slot to appear in the Miracle Menu
- Fixed a bug causing the Miracle menu to not animate properly when playing solo since it was made to pause the game
- Fixed a bug causing enemies to get stuck if their projectile ability hits it's target before they are finished animating

Please do also see our list of known issues here.

Don't see a fix or a suggestion that you think would help improve the Sker Ritual experience? Our team are active over on the Sker Ritual Discord where you can chat with the devs and the community!

If you also have a spare moment please do leave the game a review over on the Steam page which supports our Early Access Beta journey!

Wales Interactive Team



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