
This update adds two new achievements as well as graphics and performance improvements and a host of new bug fixes.
As always, If you have any ideas for future updates or find any bugs, let me know in the discussions tab or over on Twitter!
Change Log
- 2 New achievements! You'll have to figure out how to get them. No spoilers here!
- Spoilers: Overloaded: go all electric, Friendly fire: blow up anything that moves
- Mines that are stuck to an enemy will no longer fall off when they leave the boundary
- Firehose gets a slight buff: Enemies who are on fire now explode a little harder, potentially setting other nearby enemies on fire
- Firehose graphics reworked
- Fix for game running slowly on certain machines
- Fix gui engine particles in wrong place on certain resolutions
- Fix for round guy not showing damage
- Fix crash on startup when transferring save for the first time
- Many other performance improvements, fixes, and cleanups
Changed files in this update