New Content
- Miners Guild: Miners have more choices when building towers but must mine the ground of the isle in the process
General
- Reworded the ignition card to make it more clear it only transforms existing traps
- Moved skip button for all events and made it red to avoid confusion and accidental clicks
- Added Japanese translation
Balancing
- Reduced gauntlet level 1 & 5 difficulty: Max lives are now lowered by 1, instead of 2
- Slightly increased the size of the Merchants' starting isle
- The Merchant’s coin sacks now spawn adjacent to existing tiles whenever possible
- Merchants start with 1 additional bridge
- Buried wisdom does not appear anymore with the Architects and Cannoneers
Bug Fixes
- Fixed a bug that would prevent the score display in daily mode menu from updating properly
- Fixed an interaction between a few different relics and rewards that give resources when tiles are destroyed
- Fixed a bug that would prevent the legacy tower from spawning and added the legacy bonus when using restart game from in-game menu
- Fixed an issue that would result in accidentally clicking items in compendium when scrolling
Changed files in this update