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Update notes via Steam Community

New Content

  • Miners Guild: Miners have more choices when building towers but must mine the ground of the isle in the process


General

  • Reworded the ignition card to make it more clear it only transforms existing traps
  • Moved skip button for all events and made it red to avoid confusion and accidental clicks
  • Added Japanese translation


Balancing

  • Reduced gauntlet level 1 & 5 difficulty: Max lives are now lowered by 1, instead of 2
  • Slightly increased the size of the Merchants' starting isle
  • The Merchant’s coin sacks now spawn adjacent to existing tiles whenever possible
  • Merchants start with 1 additional bridge
  • Buried wisdom does not appear anymore with the Architects and Cannoneers


Bug Fixes

  • Fixed a bug that would prevent the score display in daily mode menu from updating properly
  • Fixed an interaction between a few different relics and rewards that give resources when tiles are destroyed
  • Fixed a bug that would prevent the legacy tower from spawning and added the legacy bonus when using restart game from in-game menu
  • Fixed an issue that would result in accidentally clicking items in compendium when scrolling

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Windows Depot 1946972
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