v0.8.00
-Fire Cliffs biome has been enabled in the world with new resources and enemies.
-New Green Crystals.
-New Crystal Skeleton enemies.
-New Spider Enemies.
-New Petrified Trees.
-New Titan Repellent contraption.
-Grey Tile Floor contraption
-Turned on Scout NPC at Village.
-Setup discoverable Titan Repellent contraptions at Pirate Base islands.
-Unlocked Spider Silk Hat.
-Improved Titan rendering performance
-New Titan Death sfx.
-Wrote a patch system to catch when a "required" island is missing from the world on a older save file and to add it in.
-Improved distant ocean render around islands.
-Fixed an audio issue on the glider boat which caused the wind sfx to play when it wasnt moving.
-Update to Hunter Roshi-mission to complete after you complete the Roshi fish mission.
-Setup Volumetric Fog toggle option in the Settings menu.
-Update to spider silk dropped visual.
-Update to Docks so that they will correctly drop contraptions and their contents when destroyed.
-Update to dropped contraptions so that they float in water.
-Changed Titan attack logic so it will respect island proximity for the player even if they are on a boat and not only on-foot.
-Increased floating dock health.
-Fixed an issue where animals aligning to the ground could "drift" their rotation and end up walking at unexpected rotations over time.
-Improved death animation logic across network so client machines sees what the host machine sees.
-Update to Titan Stone Hammer to require Petrified Log.
-Fixed an issue where a terrain mesh could stop rendering near the edge of the camera.
New biome: Fire Cliffs! New island, enemies, resources, items.
Update notes via Steam Community
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