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Greetings dear Explorers!

I know, I know ... It's been a while since my last update here on Steam. But I am back, and with nothing but good news! ːsteamhappyː I've tinkered for quite some time to update The Fabled Woods from Unreal Engine 4 - with which it was released with initially - to the current version of Unreal Engine 5!

And this brings a bunch of technical optimizations with it - DLSS3 for example, as well as a better ray tracing performance, new lighting, overall performance optimizations, etc.

Here is the complete list of additons, fixes, improvements, etc. version 1.1 adds to The Fabled Woods:

  • Update to Unreal Engine 5
  • New lighting
  • Performance optimization
  • Fixed several minor bugs
  • Forest refinements added
  • Wildlife added
  • DLSS3/NIS added
  • New Audio mixing added
  • Loads of menu fixes
  • No woods night time water fixed
  • Weird reflections in water under bridges fixed
  • Picture next to chemicals hard to pick up fixed
  • Credits not playing fixed
  • Spare room key hard to see fixed
  • Support for ultrawide added
  • DirectX 12 Crashing bugs fixed
  • FOV slider added

These are 4 new shots out of the Fabled Woods in all its ray traced beatuy:









All the best and stay healthy!
Joe - CyberPunch Studios


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