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Mac OS users have been suffering from a rendering issue in the citadel area, caused by an OpenGL shader bug. Patch 1.0.5 is fixing this, along with a few other tweaks.

- Fixed stonebarracks OpenGL render bug
- Added small minimum time for trying raise on button press to make hold action more clear
- Fixed 'Power Elixir' and 'Race for the Relic' quests getting stuck at times
- Fixed sound engine issues
- Fixed Draugr Sword icon overflow
- Added missing effect gfx
Windows Depot 2065811
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