Check out our latest tutorial to learn more about the new Paint along path tool:
Added:
- [Path] Add new Paint along Path tool
- [Path] Add an empty shortcut for the path tool
- [Path] Allow to add new points to an existing path
- [Path] Add shortcut to exit current path creation
- [Path] Allow to edit brush properties for paths
- [Path] Adjust tangents automatically when placing a point
- [Path] Recompute tangents when a point is moved
- [Path] Snap newly created points to the surface of a mesh
- [Path] Allwo to edit pressure per vertex
- [Path] Adjust newly created point's pressure from neighboring points
- [Path] Allwo to convert points to smooth/corner (tangent break)
- [Path] Allow to move a newly added point immediately
- [Path] Allow to remove points from existing path
- [Path] Allow to reverse the direction of a path
- [Path] Allow to select a path in the viewport
- [Path] Allow to select path points with marquee selection
- [Path] Introduce CTRL-A shortcuts to select all points of a path
- [Path] Allow to close path
- [Path] Allow to specify path up axis in Properties
- [Path] Add a vertex control menu to the contextual toolbar
- [Path] Introduce paint/erase/smudge modes to the path tool
- [Path] Create visual feedback for paths in the viewport
- [Path] Add a visual indicator for path direction
- [Path] Add line thickness to path display settings
- [Path] Allow to hide paths UI
- [Path] Add Path panel to list paths of currently selected layer
- [Path] Add visual feedback when hovering over a path in the Path panel
- [Path] Display path panel whenever the Path tool is selected
- [Path] Allow to rename, delete, copy, cut, duplicate path in Path panel
- [Path] Display message when trying to interact in the 2D viewport with the Path tool
- [Library] Integrate new content (path tools and base materials)
- [Dynamic Strokes] Add distance property for dynamic strokes
- [Dynamic Strokes] Add size and spacing properties to dynamic strokes
- [Dynamic Strokes] Add start/middle/end property for dynamic strokes
- [Python][USD] Expose project configuration parameters for the USD format
- [Python][USD] Expose project creation parameters for the USD format
- [Export][USD] Add project path information inside exported USD file
- [GLTF] Update textures in library when reloading a GLTF file
- [Shader] Reduce seam artifacts for UV islands with different orientation
- [Engine] Update to Substance engine version 9.0
Fixed:
- [Import] Some GLB with textures do not get textures in Painter
- [AMD] Artefacts on borders for all 3D projection fills
- [Engine] Textures break when toggling layer visibility
- [Engine] Textures are empty in some places when changing blending mode
- [Engine] Texture/Projection is empty warp mode in some cases
- [Iray] Iteration reset to 0 when saving render
- [Log] USD error message when doing File > New
Known Issues:
- [Color Management] HDR color space conversions with ACE on Linux produce clamped colors
- [Layer Stack] Input source not saved per layer
Changed files in this update