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Update notes via Steam Community
A new version of Painter is available, introducing a new tool to create Paths in 3D to easily paint strokes and re-edit them. This version also add new content and refresh the default one.

Check out our latest tutorial to learn more about the new Paint along path tool:


Added:
  • [Path] Add new Paint along Path tool
  • [Path] Add an empty shortcut for the path tool
  • [Path] Allow to add new points to an existing path
  • [Path] Add shortcut to exit current path creation
  • [Path] Allow to edit brush properties for paths
  • [Path] Adjust tangents automatically when placing a point
  • [Path] Recompute tangents when a point is moved
  • [Path] Snap newly created points to the surface of a mesh
  • [Path] Allwo to edit pressure per vertex
  • [Path] Adjust newly created point's pressure from neighboring points
  • [Path] Allwo to convert points to smooth/corner (tangent break)
  • [Path] Allow to move a newly added point immediately
  • [Path] Allow to remove points from existing path
  • [Path] Allow to reverse the direction of a path
  • [Path] Allow to select a path in the viewport
  • [Path] Allow to select path points with marquee selection
  • [Path] Introduce CTRL-A shortcuts to select all points of a path
  • [Path] Allow to close path
  • [Path] Allow to specify path up axis in Properties
  • [Path] Add a vertex control menu to the contextual toolbar
  • [Path] Introduce paint/erase/smudge modes to the path tool
  • [Path] Create visual feedback for paths in the viewport
  • [Path] Add a visual indicator for path direction
  • [Path] Add line thickness to path display settings
  • [Path] Allow to hide paths UI
  • [Path] Add Path panel to list paths of currently selected layer
  • [Path] Add visual feedback when hovering over a path in the Path panel
  • [Path] Display path panel whenever the Path tool is selected
  • [Path] Allow to rename, delete, copy, cut, duplicate path in Path panel
  • [Path] Display message when trying to interact in the 2D viewport with the Path tool
  • [Library] Integrate new content (path tools and base materials)
  • [Dynamic Strokes] Add distance property for dynamic strokes
  • [Dynamic Strokes] Add size and spacing properties to dynamic strokes
  • [Dynamic Strokes] Add start/middle/end property for dynamic strokes
  • [Python][USD] Expose project configuration parameters for the USD format
  • [Python][USD] Expose project creation parameters for the USD format
  • [Export][USD] Add project path information inside exported USD file
  • [GLTF] Update textures in library when reloading a GLTF file
  • [Shader] Reduce seam artifacts for UV islands with different orientation
  • [Engine] Update to Substance engine version 9.0


Fixed:
  • [Import] Some GLB with textures do not get textures in Painter
  • [AMD] Artefacts on borders for all 3D projection fills
  • [Engine] Textures break when toggling layer visibility
  • [Engine] Textures are empty in some places when changing blending mode
  • [Engine] Texture/Projection is empty warp mode in some cases
  • [Iray] Iteration reset to 0 when saving render
  • [Log] USD error message when doing File > New


Known Issues:
- [Color Management] HDR color space conversions with ACE on Linux produce clamped colors
- [Layer Stack] Input source not saved per layer
Windows 64-bit Depot 2199972
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macOS 64-bit Depot 2199973
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Linux 64-bit Depot 2199974
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