Added support for FBX/OBJ/GLTF/GLB format model files
- After importing the model, it will be recognized whether it is a humanoid skeleton model. Non humanoid skeleton models do not support .vmd motion
- After importing FBX and OBJ, the texture will be searched and adapted in the current model folder and upper folder. If the adaptation fails, please place the map in the folder where the model file is located
- Support steam workshops

Optimize .vrm model import
- VRM files can now be directly imported without waiting for the conversion process, and have better physical adaptation.
Add drag and drop import function
- Support model files (pmx/pmd/vrm/fbx/obj/gtf/glb)
- Supports audio files (MP3/wav)

Add model size quick modification function
Add automatic preview-take function
- After importing the model, a preview image will be automatically captured

Changed files in this update