1. Due to a very accidental opportunity for me to comprehend new knowledge, I deleted the original park map and replaced it with a map of randomly generated rooms, and different rooms can be randomly generated for each game.
3. Another new opportunity allowed me to acquire new knowledge and improve the whole movement system.
2. Integrate obstacle dodging gameplay into the room.
4. The combat system adds crouch attack and jump attack, crouch attack can only crouch block, jump attack can only jump block. That is to say, before there were only 2 attack choices, now there are 4 attack choices.
5. The character model has materials.
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