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Update notes via Steam Community
Hotfix Thursday June 1st:

-Issue fixed where some units looked like white squares from far away.
-Animation problems with Ogre fixed.
-Warning added to notify player that mods are not active until the game is restarted when downloading in game.
-Issue fixed where the head sometimes doesn't disappear when in first person.


Hello everyone! Workshop and character mods are finally live. We worked super hard to squash some very nasty and unlucky crash bugs that were happening (Some were Unity engine related), but we are finally there! We really wanted to get the ball rolling so we created 13 mods for you guys to play with! Enjoy!

With that being said, you should know this is the first alpha release for character modding. There are some important things to note.


Known Issues:
-Visual bugs. some character mods have poor LOD transformations, this should improve in upcoming patches.
-Animation bugs. Some character mods are having animation bugs such as weapons falling to the ground, and strange 'faint' effects where the character appears to lie down for a second.
-Performance bugs. Some mods do not perform as well, especially in large battles. We are working to improve this.
-Possible Unknowns issues with customized modded units. We haven't thoroughly tested custom units made from modded characters. However we are currently allowing customizing character mods, but be aware things may break.


Those who want to make mods, we have a quick start tutorial posted. More detail tutorials are coming soon. https://steamcommunity.com/workshop/discussions/18446744073709551615/3833172420306495031/?appid=1468720


Note: Character mods are not immediately active if downloaded in game, a restart of the application is required.
Ultimate Epic Battle Simulator 2 Content Depot 1468721
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