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Good news! Super Space Towers has had a big update!

For users with higher end graphics cards, we have added raytraced reflections support. Just head in to the options menu and and push the render quality slider up to the max to give the towers a massive visual boost!

Patch notes:

Updated engine to a newer version, this gives a general all around performance boost.
Added an extra notch on the render quality slider to enable raytraced reflections.
Community request: added a landing assist on/off toggle option.
Community request: added an analog thrust on/off toggle option for joypads with analog trigger buttons, using analog thrust will give you much finer control of ship acceleration!
Bug fix: When changing resolution, the picture in picture helper window did not resize correctly until a restart was performed, this is now fixed.
Bug fix: Digital dpad controls were a bit broken, this is now fixed.
Glitch fix: when playing in steam big-picture mode and enabling the steam overlay, the game didn't pause correctly, this is now fixed.
Glitch fix: When the ship outline option was switched off, the outline would sometimes appear for a single frame, this is now fixed.
Glitch fixes: Various other very minor glitches that we spotted on our many playthroughs have been fixed.
Added a link to the free playable demo of 'A Blast From The Past' in the the extras menu. (our second raytraced arcade game!)

If you spot any problems or want to request a new feature, let us know in the forums!






Windows superspacetowers Content Depot 1153851
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