- Increased the size of colliders for the buttons in the character creation page
- Fixed a problem with NPC able to stand on top of some trees
- The old mill can spawn humans
- The rangers and mongols will now hide inside buildings during visitation
- No-flinch perks are a bit overpowered. Made it so that you'll still flinch for 30% of the time. This is to balance for when NPCs have that perk - they become way too powerful
- The helmets and armors with special effects will become less effective as durability goes down.
- Fixed a bug where money spent via guides is not counted in the accomplishments
Update 1.67-8 Patch Notes
Update notes via Steam Community
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