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Update notes via Steam Community
- Increased the size of colliders for the buttons in the character creation page

- Fixed a problem with NPC able to stand on top of some trees

- The old mill can spawn humans

- The rangers and mongols will now hide inside buildings during visitation

- No-flinch perks are a bit overpowered. Made it so that you'll still flinch for 30% of the time. This is to balance for when NPCs have that perk - they become way too powerful

- The helmets and armors with special effects will become less effective as durability goes down.

- Fixed a bug where money spent via guides is not counted in the accomplishments
Windows 64-bit Tunguska: The Visitation Win64 Depot 1601971
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