The latest patch (Patch 5) for Star Wars Jedi: Survivor has arrived.
Patch 5 Details
Here are the fixes you can expect with this patch:
-  Improved content caching to reduce hitching.
 
-  Improved thread handling when raytracing is turned off.
 
-  Fix for an issue where lowering the PC visual settings would incorrectly lower your resolution scale if FSR is disabled. 
 Note: if you previously disabled FSR and are playing on a lower visual quality, you may want to readjust your quality settings.
 
-  Fix for a reset button not responding on PC when using both controller and keyboard.
 
-  More robust detection of pre-order and deluxe content in-game, preventing players from only randomly having access to the content.
 
-  Various performance fixes.
 
-  Stability improvements.
 
-  Various collision and navigation improvements to prevent issues where characters get stuck out of bounds.
 
-  Fixed an issue where Drya Thornne would become invincible.
 
-  Music fixes for scenarios where two different themes would collide.
 
-  Fixed an issue where Bode wouldn’t grab the senator during some New Game+ playthroughs. 
 
-  Fix for a bug where the Skriton wouldn’t appear correctly.
 
-  Fix for Dagan not appearing correctly in a cinematic.
 
-  Fixed some rare instances of players being unable to progress further in the game even after reloading.
 
-  Fix for a bug where the Gorocco would disappear mid-combat.
 
-  Fix for an issue where Cal would get stuck in a specific Blaster state if dying while in it.
 
-  Fix for a bug where BD-1 wouldn’t be able to open a door.
 
-  Fix for void tear interactions not working correctly.
 
-  Fix for trying to load corrupt save games sometimes leaving you in the main menu. It will now correctly attempt to load your backup save.
 
-  Improved UX for Koboh matter turrets that players were previously unable to exit out of.
 
-  Fix for the Rancor and the Wampa not correctly leaving Cal's XP behind when he respawns.
 
-  Fix for a bug where the Skills menu wouldn't correctly close.
 
-  Improved sync for sound during one of the cinematics.
 
-  Fix for the environment not loading correctly on Koboh after Cal respawns.
 
More patches to come!
We’re still hard at work to improve your experience with Star Wars Jedi: Survivor. Please let us know if you run into any further issues and keep an eye out for future patches.
 
 
 
 
Changed files in this update