- Turn timer has been increased from 20 seconds to 30 seconds
- Clock maximum has been increased from 2 minutes to 3 minutes
- The action that kills you will now play in slow motion and a reason will be displayed.
- When zoomed out, moved pieces will now be highlighted (can be disabled in settings)
- fixed: “Stuck on connecting to server”
- fixed: “Hung game when opponent ran out of time”
- fixed: “Analysis glyphs are permanent”
- Added hints for clearing premoves and arrows
- Big windows (settings, leaderboard, etc.) now also close when clicking out of them
I'm also working on a replay system so you can better analyze what happened and of course still trying to figure out a way to make the game work with less players and get new players involved.
Thank you for your patience, apologies for the rocky launch.
Changed files in this update