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Update notes via Steam Community
Wyvia 0.4.9 Patch Notes

CHANGES
- Clouds on worldmap mountains now animate
- Made the sun brightness not so glaring while on sand biome
- The Nothing equip in the Equipment menu now shows a Fist Attack sprite and is called Fist
- Gate Switches now pulse red when not pressed, the pressed sprite is also darker
- Added a new character sprite to choose: Royal Knight (Defeated)
- Added proper flavor descriptions for Materials

FIXES
- Fixed Scavenge only giving you Food items, now also gives you materials.
- Fixed Wyvernform Map Abilities not updating after you grab the 2nd Wyvern Crystal, can now swim through the Secret Tunnel (FOR SURE THIS TIME)
- Fixed destroyables (pots, barrels, trees) showering you with 1000s of gold if hit with multiple projectiles at the same time
- Fixed being able to swim in water on a new save if you gained Wyvernform Swimming Ability on another
- Fixed the one waterfall missing a wall collider
- Fixed the Bank giving you an interest every minute, this was a leftover mechanic I forgot to fully remove and just maxes out your gold too quickly. Will be replaced with a better mechanic in the full game. (maybe an upgradeable bank?)
- Fixed Enormous Egg going past 10 quantity
- Fixed Big Breath always dealing 1 damage no matter how many points were put into it
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