0.95 will focus more on the main game, a long-awaited steam achievement feature, and more!
With that said, here is the patch note for 0.94i
===Artifacts/Crafting===
- Crosswind’s Gust effect now also increases attack speed
==QoL===
- Increase combat log unselected party member’s icon visibility
- Bragon’s Geysers now plays audio together when erupting together
- Iqusior’s Elemental Burst will only play the SFX once
==Bug Fixes===
- Fixed mana restoration text is too small on bigger screen resolution
===🗼 Airene Tower 🗼===
===Bosses====- Reduced Lom’s Suffering healpower loss per stack from 35 to 2 per second
- Slightly reduced the attack damage of Frost Titan
- Reduced the strength of floor one bosses slightly
- Increased the strength of floor 3 enemies slightly
===Scrolls/Blessings/Rune===
- Added Character runes, you can now socket runes onto characters
- Some blessings have been removed or switched into character runes
- Reduced Celestia’s blessing healpower ratio from 20% to 15%
- Reduced Absolution’s shield bonus per scroll from 4% to 2%
- Reduced healpower gained from Alchemy from 40% to 30%
- Reduced Sunlight’s healpower ratio from 25% to 20%
- Reduced Blossom’s healpower ratio from 10% to 5%
- Reduced healpower gained per scroll from Conjuration from 5 to 3
- Increased Heavn’s Aid’s cooldown from 25s to 35s
- Reduced Holy Halo’s healpower ratio from 20% to 10%
- Reduced Pure in Heart’s ratio from 30% to 20%
- Increase Alteration of Mind’s health removal and heal from 15% to 20%
- Last Stand is threshold increased from 20 to 30%
- Reduced Last Stand’s damage bonus from 100% to 60%
- Reduced Vivid Restoration Blessing Dispel heal ratio from 10% to 5%
- Removed Taunt Blessing
===Talents/Skills===
- Reduced Chaos Strike damage bonus per scroll from 30% to 7%
- Reduced Piercing damage bonus per scroll from 17% to 10%
- Reduced Rapid Shot damage bonus per scroll from 12% to 8%
- Reduced Expose Weakness bonus effect per scroll from 20% to 10%
- Replace Tank’s Shield Bash with Retaliate
- Reduced Heaven’s Melody’s heal and shield amplification from 40% to 15%
- Removed SpellSlinger’s Mark from the secondary skill pool
==QoL===
- Runes that have cooldown will now show up under the party member's skillbar
- Typhoon now displays duration and cooldown
==Bug Fixes===
- Fixed some rune’s damage not being categorized
- Fixed rerolling runes can reroll to be the same one in the shop
- Fixed Last Stand’s damage bonus not working properly
- Fixed Chaos triggers before engage
- Fixed Charged Brilliance's channel effect also decreases proportionally with cast speed increase
- Fixed Rune of Decreased Cooldown decreasing 4s instead of 2s
- Fixed healing done by runes not displaying properly in combat log
- Fixed various copies and texts
==Miscellaneous=
- Added infinite tower, once you have beaten the tower once, you will have the option to try an infinite version of the tower to challenge your skill!
- Default Rune draft amount is now 2 instead of 1
- Boss fight now also drop 1 Rune draft reward
- Reworked Tinkerspark’s Shop UI, now allowing a reforge of a rune
- Price of runes in shop now rolls from 60-70 gold instead
- All skill cooldown now has a minimum of 0.1 second
- Now second healer skill is drafted with the first, adjusted the initial pool of secondary healer skills
- Added SFX for Divine Mend
Changed files in this update