Skip to content
Enter Submit to view all results. Ctrl+Enter View and filter in instant search.
Close ×
Search powered by Algolia
Update notes via Steam Community
  • Increased unrest benefits and penalties from reputation.
  • Post-game stats now include a graph of reputation.
  • Can no longer intercept and fight allied fleets without declaring war.
  • AI no longer asks you to help besiege a city using a fleet consisting of a single supply ship.
  • AI should no longer ask for your help to besiege a city and then get cold feet and turn its fleet around.
  • Editing an AI offer to include a payment now works.
  • Stopped ships with lots of sails from constantly emitting sail flap sounds.
  • Giant spiders no longer explode when killed.
  • The E/I keys now re-hide empire stats/diplomacy as well as showing them.
  • Gaining a tech that's in your research queue now removes it from the queue so it doesn't get re-researched.
  • If you have enqueued a non-default choice tech (eg Free Press) and then also enqueue a tech that has that as a prerequisite (eg Bureaucracy), the game will no longer incorrectly enqueue the default choice (eg Surveillance State) as well.


Windows 64-bit Airships Windows 53 Depot 342561
  • Loading history…
Linux 32-bit Airships Linux 53 Depot 342562
  • Loading history…
macOS Airships Mac 53 Depot 342563
  • Loading history…
Linux 64-bit Airships Linux 64 Depot 342564
  • Loading history…
Ad-free Steam data for everyone since 2012
Support SteamDB • Donate or contribute
Open link