We updated some common bugs based on player feedback
1: When the host player who created the room needs to press F twice to pick up the client player after the client player is knocked down
2: The client player cannot place the pieces on the board after picking them up
3: When entering the last BOSS level after the client, the BOSS has animation delay or cannot stand
4: Mirror House level ray penetration problem
5: Mirror House level optimization
6: Deleted some unopenable chests
My special thanks to host B UP for providing the test video of the game and timely feedback to our game. I hope you will pay more attention and support.
Updated note on April 23
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Windows
64-bit
Depot 1963201
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