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Update notes via Steam Community
Changelog:
  • Fixed a bug that was causing the infantry animations to get stuck.
  • Removed some trucks from the FOB Jackson wave mode, to prevent a bug where the zombies can’t enter the base and stack up on the wall outside.
  • Attempted to solve the MRAP spawn issue in scenario 3 in firefight mode.
  • Smoothed out the map to hopefully prevent vehicles from flipping over.
  • Tweaked the speed of the pickup to minimize rollovers.
  • Fixed an issue causing friendly infantry to spawn without a weapon in scenario 1 in firefight mode.

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