If you notice any bugs, or have feedback, feel free to let me know either here on this post or in the official Discord.
Full release notes
New features and changes:
- New post-game content, including 2 new Storylines
- Add New Game + feature (to be unlocked behind a Storyline)
- New spell: "Enchant Lumber Yards III" (Requires Enchantment Lv37)
- Change formatting of favorite spells so they don't extend into multiple lines
- Change versioning check when loading save data to allow loading save data from later patch releases (i.e. 1.11.0 will be able to load saves from 1.11.1, etc.)
- (Steam only) Make the warning about loading demo version save data appear in yellow
- (Steam / Web only) Add a setting to hide tooltips
- (Steam / Web only) Make tooltips mostly not overlap other things in Campus (and similar screens) and in the Spell menu
Bug fixes:
- If Exploration is already open on a pinned column in a multi-column layout, starting a fight from an event no longer changes the main column to Exploration
- Fix caching issue in Options where Conjure Building related option sometimes does not show up
- Fix "Use Time Pieces (Research)" working during the Unscholarly Challenge
- Fix "A traveling merchant appeared" and "Found a staff!" events appearing large amounts of times while idle, causing almost endless popup chains
- Fix Storyline "Master of Divination" and "Ultimate Divination" not correctly applying the bonus to Bend the Odds
- Steam / Web only: Attempt to fix sticky tooltips
Balance changes:
- Rebalance late-game Storyline Challenge (Mana) (handicap changed from -50% max Mana and -75% Mana regen to -50% max Mana and variable penalty on Mana regen depending on Mana regen; at 5K Mana regen it will be about -57%, whereas at 50K Mana regen it will be about -86%)
- Rebalance late-game Storyline Challenge (Unscholarly) (exp gained now slightly varies per school, scaling differently)
- Rebalance late-game Storyline Challenge (Speedrun) (now enemy stats no longer scale until 1 hour of in-game time, but when they start scaling, the rate is 150% / hour rather than 33% / hour; enemy Accuracy now also scales with the other stats)
- Slightly lower flee chance of enemy Air Dragon (10% -> 7.5%)
- Slightly rebalance secret boss Creator (Attack, Defense 700 -> 800, Attack Delay 1.1s -> 0.95s; Big Bang attack delay multiplier 5 -> 5.5)
- Rebalance spell Dispel Self (Cooldown: 1 sec -> 5 sec)
- Slightly rebalance Storylines "Master of Divination" and "Ultimate Divination" (per-level effect +1.5% -> +1.25%)
- Slightly rebalance Storylines "Master of Breeding" and "Ultimate Breeding" (cost scale reduction per level -4% -> -3%)
Changed files in this update