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Update notes via Steam Community

Just finished another patch for Shooting Saucer! Mostly changed stuff to make the game play smoother, like improving the framerate in some laggy areas.
Now that I have all the bugs people told me about so far fixed, I can move on to making some more significant content updates for the game :)

thanks a lot to my buddy onlinefrog for helping with the optimizations and bug fixes for this patch!

here're the detailed patch notes:
-Optimized the tile drawing system to improve overall framerate
-Made level design changes on the cave level and the secret level, mostly to make it easier for Turr
-Fixed a crash involving the squid stack enemies in the city level
-Fixed the player getting slightly jerked to the right when the saucer first spawns into a level
-Orbs now bounce when they land on the damaging floor in the secret level, making them easier to collect
-added a version indicator on the options screen
-added a few more people to the special thanks section of the credits

Windows English Depot 2256361
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