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EXPLOSIVE FIXES


First things first: known issues.

KNOWN ISSUES

  • Aiming issues when dragging to the right - when dragged perfectly rightmost, the asset will start flipping 180 degrees. Not game breaking but can be annoying.
  • Perfomance issues. FPS drops aren't as horrible for explosions, but there is still a soft limit for number of enemies on screen.
  • Game ends on wave 100 with no warning or explanation.
  • Spatial sound is sometimes mirrored.


⬇ Click here to join the discord! ⬇


this is where you can learn about the game and impact the development! We’ll put up a poll in the near future for what to prioritize.
The team working on this is extremely small, and between us it's less than one full-time position. That's why all communication is centralized there!


PATCH NOTES for 0.0.19

  • FIXES

    • Massive FPS drops from explosions have been fixed.

  • ENEMIES

    • Updated the exploding ooglian with new visuals.

  • MODULES & CORES

    • One new module!
      • Rocket (it's icon is missing, so buttons with no icon is the new one)
    • Still no new cores.

  • QoL

    • Added tutorial mode, makes the game easier for new players
    • Added visual damage indicators on the cores (smoke and sparks)
    • Split modules into two categories: Bullet Damage and Area of Effect Damage
    • Added a fifth reward button to give slightly more control over upgrades

  • BALANCE

    • Updated wave spawning for more variation
    • Rebalanced modules (but the game might be too easy now)


Thanks a ton for your patience, and we look forward to seeing you on the flat, gray fields of battle.
oogliboogli,

The Oogli Boogli Team


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