Major New Features
- Big Ship Customization: you can now customize the sails, masts, stays and more, on all the big ships. Many new large sails are available at the shipyards
- Wind Shadow: Sails will now cast a "wind shadow" on other sails, meaning that a sail will not be able to catch any wind if there is another sail in front of it, blocking the wind. The strength of the shadow effect depends on the area of the sail as well as distance between the sails.
Other New Features
- multiple square sails on one mast will now be automatically linked together, so that you can turn them all with only one set of sheet winches
- the sail area of each sail is now displayed in the shipyard
- the shipyard camera can now be moved by holding right mouse button
- several other shipyard UI improvements
- added a "high precision physics" setting (on by default) which should improve the stability of item physics, especially when stacking several crates on top of each other
- crates and barrels will now make a sound when dropped
Balance Changes
- changed the way sail area is calculated to be more consistent with the real size of the sail
- sail prices are now automatically calculated based on their size and type
- increased the price of hull cleaning and the shipyard fee
- shipyard fee will now be charged only once per visit to the shipyard
Bug fixes
- item crates will now display a hint text about taking items with right mouse button when looked at
- fixed many collision-related bugs when installing sails in the shipyard
- furling/unfurling a sail should now fix any visual cloth glitches
- the cog should no longer have any extra unused winches
- many other minor bug fixes, and performance and stability improvements
Update 0.21 Patch Notes
Update notes via Steam Community
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Sailwind Content
Depot 1764531
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