
- The stars are right above SHIOKAWA and the terrible KTU-RUFU is awakening once more, its boundless reveries sow turmoil and insanity.
- Learn the dark secret behind MIMI’S LITTLE PROJECT, a new CHALLENGE
- Unlock new items, allies and spells locked behind eight new achievements
- ILLEGAL DEN has expanded its operation, allowing the desperate enough characters to hire new followers. But can you trust them with your life and the future of SHIOKAWA?
- POLICE STATION is now actively fighting the illegal den and corruption, allowing th e characters to request police patrols that decrease the THREAT level of patrolled locations.
- ROOFTOP GIRL has started whispering to herself

MODDING (GENERAL):
- the game supports up to 28 custom characters now
- fixed the custom mystery's name displaying twice on the mystery board screen
- custom enemies are no longer dropping their rewards if the player escaped from them
- custom mysteries now load in a randomized order
- Extra mystery features: restricted location, custom UI, mystery-linked status cards and variable length/ending triggers
- Various issues with the linked events fixed

IMPORTANT CHANGES:
- added new items: RUSTY SICKLE, HANDCUFFS, SWITCHBLADE, STRAIGHT RAZOR, BOX CUTTER, FLARE GUN, FUNNY MASK, TAINTED VIOLIN
- added new allies: RYUICHI, REIKO, and HIROYUKI MIZUTANI
- added new spells: AWAKEN, BINDING AGONY, GHOSTLY SPEAR, MEND, HOLY GLYPHS
- Added new curses: FLASHBACKS, HALLUCINATIONS
- ILLEGAL DEN now allows you to hire allies while increasing DOOM
- HEIRESS character and all backstories are now available in quickplay
- ANATOMY CLASS doesn't crash the game with the VANITY MIRROR interaction
- HEIRESS character received a small visual rework and found a new expensive jacket in her closet
- POLICE STATION: police patrols now lower location's Threat Level
- rare cases of the game crashing fixed
- COMA mystery boss death glitch removed, maybe
- VIGIL mystery’s phantom mansion glitch removed
- thrown items can now target both enemies
- PICKPOCKET: works as intended
- DOOMED ALREADY: doesn’t trigger the LOOTING effect anymore
- SHADOW SHROUD effect correctly disappears at the end of the mystery
- KNPHA RITUAL: doesn’t apply the ANCESTRAL STRENGTH buff anymore
- FLOODS mystery: clicking through screens disabled
- Removed BADLY BLEEDING attack effect from the enemies that shouldn’t have it
- YGOTHAEG’s ending screen unlocks as intended now
- Throwing ITEMS can now target both enemies
- MIMI’S LITTLE PROJECT doesn’t count lighthouse as a new mystery anymore
- STORAGE space increased to reflect the UI
- WORDLESS WARD: resting skip glitch fixed
- Cigarettes don’t carry over through playthroughs (it would be nice, though)
- ILLEGAL DEN: clicking through other cards removed
- [ENM086]: characters can run from this encounter, as intended
- COMMONER backstory works as intended
- [ENM079]: characters can run from this encounter, as intended
- Phantom box cutter crash fixed
- Ending Screen death loop fixed
- Jumpscare sounds now use the setting volume, rather than their own
- [EVT006]: Option 3 is clickable again
- KIRIE’s display fixed

OTHER CHANGES:
- [EVT006] correctly applies the STAMINA penalty now
- [EVT009]: reworded the event to make sense with other light sources, removed the experience reward
- [EVT016]: third option reward removed
- [EVT018]: removed the extra reward not stated in the text
- [EVT030]: removed the extra reward not stated in the text
- [EVT031]: options are now correctly affected by the Threat Level; the displayed event number changed
- [EVT041]: the displayed event location icon fixed
- [EVT048]: options are now correctly affected by the Threat Level; extra reward removed
- [EVT069]: removed the extra penalty not stated in the text
- [EVT085]: the displayed event location icon fixed
- [EVT090]: removed the extra reward not stated in the text
- [EVT100]: the second option correctly lowers the location's Threat Level
- [EVT161]: text for success/failure displays correctly now
- [EVT164]: the first option uses the correct stat check
- [EVT165]: the first option uses the correct stat check
- [EVT175]: reward fixed
- [EVT177]: correctly applies the penalty now
- [EVT132]: STARS ARE RIGHT upgrade works properly now
- grammar and spelling fixes
- NECRONOMICON spells no longer work on STE
- new allies appear in the FESTIVAL mystery now
- OLD COIN can't get rid of the ON THE RUN status anymore
- ONYX MEDALLION works correctly during VIGIL and FESTIVAL mysteries
- EELS mystery: text display fixed
- HUNTER'S DAUGHTER, EX-CULTIST, and HEIRESS got new outfits
- TAIYAKI's description displays currently in the shop now
- Schoolyard tips display fixed
- STE effect display fixed
- EIMI’s ghost following players fixed
- [ITM009]: Floating pixel removed
- FEARFUL description fixed
- Achievement typo(s) fixed
- YASHIRO: added a new mask that fits his face
- YASHIRO: the sweater name displays correctly now
- [ENM073]: Proper intro text selected
- Changelog update and an overlay fix
- [ENM095]: typo fixed
- NURSE can treat the BLOATED status now
BALANCE:
- Ayaka's ELDRITCH POSSESSION effect reduced (x/2 -> x/2.4)
- Ayaka's BLOOD MANIA effect reduced (0.04 -> 0.02 and floor/4 -> floor-0.5/4)
- Toshiaki's BOOK STRAP effect reduced (0.1 -> 0.07)
- Kirie's KIRIE'S BAG increases DOOM when forgetting spells (0 -> 1)
- Juri’s CHECK BOOK increased FUNDS, decreased DOOM (5 and 3%)
- DODGE action is slightly faster (160 -> 155)
- BRACE action is slightly slower (160 -> 165)
- CARPENTER HAMMER: base chance to hit increased (40 -> 50)
- HEAVY-DUTY FLASHLIGHT: base chance to hit decreased (75 -> 70)
- [EVT074]: DOOM penalty for taking new allies lowered (10 -> 7)
- TREE: added a small DOOM penalty that increases with use
- MONUMENT: changed the math calculating the price to make HoD slightly harder
- ILLEGAL DEN: lowered the DOOM cost of entering to balance the higher prices
- POLICE STATION: experience cost for selling information lowered (15 -> 11)
- MIND DRAIN: damage increased (4 -> 5)
- REGENERATION: heal effect increased (3 -> 4)
- SKIN REMOVAL: damage increased (5 - 6)
- ABSORB: damage increased (2 -> 3)
- ITHOTU FLAME: damage increased, doom penalty decreased (7 -> 8 / 3 -> 2)
- ENTHRALLMENT cost decreased (5->4)
- Increased the EXP reward for banishing a GHOST (5 -> 20)
KNOWN ISSUES:
- You technically can save/exit before starting a first mystery. It doesn’t seem to break/affect anything at the moment so it’s staying it for the time being.
- Throwing an item while you have an item with the same name equipped could reduce your inventory slots.
- The less active custom mysteries you have the higher chance of a crash (2 mysteries in a folder = around 15%, 3 mysteries = around 5%, more mysteries = around 1-0.01% each playthrough). I’ll have to sit down and test some new solutions for it but with 2 example mysteries provided with the game it should be fine, even if you only download one new custom mystery.
- Thanks for reading!
Changed files in this update