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Update notes via Steam Community

Added/changed:

  • Added animations for ploughing and grass mowing



  • Now showing a number of people looking for job in stats

  • Charcoal piles will now be emptied from leftover charcoal

  • Some people will now still be looking for job, even if filthy rich

  • Peer pressure may motivate people to work when population is low

  • Increased distance citizens will travel to sell garden produce

  • Added yearly balance in stats



  • Taverners will now be able to buy alcohol in any building with workers hired

  • Can now put a whole rowhouse on hold

  • Added overlay option to display "on hold" info boxes

  • Optimized UI rendering for long lists

  • Improved mouse panning on low FPS

  • Increased trade prices for alcohol

  • Now stored messages are limited to 1000

  • Increased maximum brick batch size to 1000

  • Raspberry will now be harvested earlier than other cultures



Fixed:

  • Fishing boats catch was invisible

  • Wrong number of resources required for brickworks

  • Animals number in stats was wrong

  • A family could settle in an unfinished rowhouse, leading to crashes

  • Another edge case preventing carpentery supply

  • Brewery had problems with water supply

  • Iron ore mine had wrong capacity

  • Crash related to incomplete families

  • Couldn't create a trade deal if amount is less than 10

  • Random crashes related to hopyard

  • Could demolish carpentery before it delivered a vehicle to destination, leading to crashes

  • Widows could reproduce vegetatively

  • Crash related to burial plots

  • Couldn't start the game with certain keyboard layouts

  • There was snow under rowhouse arches

64-bit Ostriv content 64bit Depot 773791
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