The first patch 1.0.1 is out now, with tons of tweaks and fixes, based on all of your wonderful feedback!
We'll be taking a short Easter break as usual here in Finland, but there's plenty more improvements to make come Tuesday.
Here's a change log:
- Removed EA roadmap from change log
- Fixed language choices not being saved
- Fixed issues with players sometimes experiencing lag when switching levels
- Fixed zombie hp increase ability
- Fixed King of Undead achievement unlocking bug
- Fixed Benevictus repeat in Old Town
- Fixed npc/noble house build bug
- Baroness of Fire/Ice now follows player faster, reducing kiting tactics
- Improved HP of enemy buildings in Dimension 2+
- Fixed Templar's Holy Aura to only work against melee attacks
- Rune of Isolation's duration set to 5
- Fixed enemy units getting stuck in Solarfall
- Tweaked the effectiviness of Support units
- Reduced the length of Confusion spell at higher levels
- Fixed Magnar and Brown Beard reappearing after player death
- Throne screen defaults to max era instead of current
- Fixed grave-raised units being stuck in a swamp level
- Tweaked leaderboards drawing a bit
- Fixed player getting stuck when raising inside exit
- Tweaks to loot rarity
- Updated icon for Vigor level up cards
- Fixed keybinding bug with F1
- Fixed Horde Info screen tutorial for German language
- Fixed Summoner's amulet being written in black in German
First Post-Release Patch
Update notes via Steam Community
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Windows
Depot 2065811
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macOS
Depot 2065812
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Changed files in this update