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Update notes via Steam Community
Corrected the handle, dispersion rate and recoil of most firearms

We have created a character reset function, which can now be used to solve the problem of being stuck in a level and unable to replace people (not necessary, as resetting may also cause other displacement and displacement issues)

Corrected the Doctor's Guild plot to reduce the damage caused by killing light balls

Fixed the issue of blocking levels when killing a boss before the battle

Fixed lens issue with sniper guns

Greatly reduce the unreasonable damage caused by Miyu.

Increase Merlin's grenade damage

Fixed the unreasonable sudden death issue of Merlin

Fixed issue with display of accessories and movement speed

Fixed some issues with equipment display and numerical increase

Fixed issue with self exploding spiders still moving to chase people after death

Fixed the issue of genetic monsters still moving to chase people after their death

Fixed issue with missing mecha materials in 4-3 animations

Fixed a material loss issue with Rinko and Miyu skills

Boss Death Slow Shot Stuck Function Removal

Added currency pickup judgment range

Fix the sound bug in the appreciation room, now the volume can be adjusted in the appreciation room.

Added text prompt for appreciation room mouse scroll wheel

Slightly fixed flicker issue, which may reduce the probability of flicker occurrence

Fixed several issues with air wall falling out in the first chapter

Fixed issue with no sound from Hellfire guns

Unrefixed: Occasional character equipment display issues may occur. Please exit the game and restart.
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