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https://steamdb.info/in the never-ending saga of the mysterious save file wipes...
- The save file has now been split into 2 files. The 'save_meta.dat' stores the important meta unlocks, while the 'save.dat' file stores everything else.
- The Beastiary Kills data now won't be immediately updated every time an enemy is killed, and is instead saved collectively when you enter the Crypt Hub (this is to greatly reduce the amount of save file writing).

//misc changes
- Updated the "translation_reference.csv" file.
- Added a "Tabbed Pause" setting which when On will open the Escape Menu if the game doesn't currently have focus and the gameplay isn't already paused.
- Boneraise Lore - Bootiful Chest: At level 3 instead of allowing the buying of Soul Meta it's now needed for the Treasure Chests to have their base special item (since there's the Piggy Bank for buying Souls).
- Liche Escapade achievement: This has been simplified a bit so now you need at least 13 different types of level 1 Skelly minion, instead of every type (so you're not faffing around with the Compendium).
- King Gigald Bosshunter achievement: This has been changed to 'Royalty Bosshunter' which will trigger after killing both the King and Queen (since there's already class achievements for just killing the King).
- Crypt Hub - Goblusious the Scholastic: There's now a percentage beside the options (so it's easy to see if there's anything that can still be done).
- Crypt Hub - Choose Class: The Fortuity Destiny now has it's own gemless sprite (so people don't think it can get gems).
- New Game Forever: NGF1 now has its own ending text (so it's less likely you'll skip the NGF2 ending text).
- New Game Forever: When starting a new loop any contraptions that changed in the previous loop will now revert back to their starting type (this does not apply to the Imp Contraptioneer class).
- Status Screen: The legion title will now say what class you are (eg Thy Deprived Wretch Legion).
- Blacksmithy Lackey / Souleater Dealer meta: These will now show even if you don't have any Coins/Souls (so people don't think them not showing up is a bug when you first unlock them).
- The speed you gain Bone level ups has been increased if you picked up a lot of Bones quickly.
- Mauseleum Awakens - Gaseous Chompers stage: Increased the amount of Chompers that spawn.
- Cyclop Exile: During a Mauseleum Awakens he'll now always fight an extra stage of 'Mount Eyeball Might'.
- Treasure Chests: Meta and Relics that give a chance for chests to drop Spells/Relics now have the same chance irrespective of the type of chest (eg previously brown chests had a lower chance of giving free items).
- The Deamonic Augur, Fruity Bro, and Big Fruitikeeni Bro will now always have full transparency (so easier to see).
- Big Boobroski Bro minion: Reduced the size of his wall collision mask (as would sometimes get stuck).
- Bustling Diaper relic: You now release a sticky mess when Super Dashing too (*sniff*).
- Bonechemist Slab relic: This now says in its description how many Bones you get.
- Barrow Bonebolster spell: This can now level up the same minion multiple times if the spell cast has enough power level and Barrow Boners.
- Elven Wayfinder boss: He'll now adjust his aim if you attempt to run below or above him (otherwise he's too easy).
- Roaming Travellors: They now won't immediately appear if you're currently busy (eg super dashing or are a snowman).
- Roaming Traveller - Lost Little Flag: It now has a Barrow Boner icon when choosing the option (so you know what you're sacrificing).

//bug fixes
- Giantan Summoner minion: He could cause a game freeze if the target of his attack was inside a solid object.
- Fixed several issues where translated text weren't showing correctly.
- Cloak Skin: Changing the colour of your cloak wasn't working if you were using a translation that changed the cloak names.
- Killing a lot of enemies at the same time was causing mini-stuttering (as it was constantly updating the Beastiary save file after every kill).
- Keepsake Key meta: This wasn't spawning its free minion. It was also updating in the Creative Plaything mode.
- Castle Conquest - Cursen Eye contraption: This could trigger a Curse during the stage end sequence causing issues.
- Boneworld Challenges: Fixed a seeding issue that would often offer the same combinations of relic/spells/minions.
- Creative Plaything - Starting Legion: When removing a minion it would sometimes remove a minion of the same type but not of the same level. Fixed some inconsistent naming when choosing the starting minions.
- Creative Plaything - If the Fortuity Destiny class was selected in the Crypt Hub then you would enter the Creative Plaything as a random class instead of that selected in the Plaything menu.
- Sinned Deamologist - Repentant Soul meta: This was giving a free Soul in the Creative Plaything mode.
- Imp Contraptioneer: You couldn't buy a contraption if the scrap cost was exactly the same as your current scrap.
- Imp Contraptioneer - Contraptor Salvager meta: If you bought a contraption on an empty spot then it would reduce your scrap by one extra.
- Imp Contraptioneer - Using Deconstruct would still give you 50% of the contraption's worth in Scrap even if you didn't have the Contraptor Salvager meta.
- Junk Box contraption: This was updating in the Creative Plaything mode.
- Roaming Traveller - Miserable Wretch: The Barrow Boner icon was being partially cut off by the text.
- During a Roaming Traveller event or when offered a boneraise/relic/spell the stage music would sometimes not pause.
- Werewolf Prince boss: His swipe attack didn't have a sound effect.
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