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Update notes via Steam Community
Features of the update:
- Weapons now have weight, and a slider has been added in the gameplay options menu to customize the amount of weight. Furthermore, the physics simulation settings for all weapons have been tweaked to allow them to have weight while still being responsive. 
- All weapons are now gripped tilted forward by default, and the angle is customizable globally from the gameplay options menu as well as individually from the inventory menu.
- It's now possible to grab enemies that have been hit more than seven times, and they can be thrown around. They will die shortly after.
- Fixed a bug that caused the controller and the weapon to stop working when grabbing a weapon with two hands.
Windows 64-bitEnglish Depot 2014411
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