v1.6.4f6
General
- Smooth S-Cam camcorder motion when moving it
- Fixed: LSO comms breaks in singleplayer
- Slightly increased GBU-38 steering to fix misses at high speed
Liveries
- Limit livery texture file size
- Limit livery texture dimensions to 4k in multiplayer
- Unload unused livery textures when other player despawns in multiplayer
- Load livery PNG texture on another thread to minimize hang when loading workshop textures
- Fixed scroll bar in MP livery selector
AV-42C
- Changed M230 gun funnel to only appear when locked forward
T-55
- Fixed: player in instructor seat could respawn in slot with no remaining lives
- Fixed: Aircraft Carrier would attack targets in Target Practice missions
- Fixed MWS sensor positions
- Fixed Anti-radiation missile guidance in multiplayer
- Prevent non-passengers from pulling eject handle while landed
- Log who pulls T-55's eject handle in flight log
- Fixed: GBU-12 x2,x3 and GBU-38 x2,x3 bombs fired by copilot did not steer to target in MP
- Fixed: AGM-65 fired by copilot did not steer to target if a unit was locked in MP
- Fixed possible arrestor cable desync when non-owner is flying carrier landing
- Slightly increased carrier cable tension
- Fixed: couldn't play singleplayer standalone workshop missions
- Fixed: throttle setting was incorrect when starting mission airborne
- Fixed: Joystick position did not save/load properly
AH-94
- Fixed: Joystick position did not save/load properly for front seat
Units
- Fixed: T-55 AI couldn't be spawned on enemy carrier
Patch v1.6.4
Update notes via Steam Community
This patch fixes a bunch of T-55 issues and reduces the hang when new players spawn with liveries.
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Changed files in this update