Big changes to V3
Added 2 new achievements - Zero Bugs / visit secrets room
Removed CRT filter
Removed walls from levels
Changed "shoes" level "Item Collect" locations
Changed glitch level "Item collect" locations
Changed "Kipper" level "Item collect" & "Club" Locations
Changed all level colours
Added secret "Zero Bugs" Achievement and levels x 2 (including "test level2" ("its a feature, obviously") & "Looking back - video level"
Enhanced background brightness
Removed all enemies from bottom layer of levels (all that can kill the player if they dont move)
Secret room text changed - all visible and dont fade
Added secret room underline text clues
Changed "bounceSFX" to be less comical
Added button prompt to temp shield, in game, when it can be used
Changed visibilty level of sprites in the "glitch" night level variation
Added clue to level skip in "glitch" level
Both Club levels now ALWAYS glow, flashing backgrounds removed
The Madness added to "Club LCL Night"
Ma Sadness Scene - Instant text reveal button added (No longer exits screen when skipped)
Added Omega Particles to menu screens / Opening Scene / Omega collection Level (Simon?) / Clubs
Rearrangged opening/closing bedroom levels
Added some dirt to levels
Further redesign of platforms and updates to graphics
Moved "Bedroom Evil Laugh" and "Player Jumps SFXs" to global audio
Added a blocker to the HUD so no background shows beneath bottom platforms on level screens
Added a small reverb globally to all SFX
Added Dynamic Pitch shifts to music - based on player lives (Only applies to main theme music)
Death Screen updated to include "No Omega" & Blood
Control type detection added - changes control prompts depending on detected input
Copyright notices added
Photosensitivity warning added
Title Screen and Title Screen ALT edited to include Omega and Non Omega Symbol
Am Madness V3 released!
Update notes via Steam Community
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