The second major change to the game is the way the star award system works for individual levels. Instead of being based on points, stars awarded are now based on letter tiles cleared from the tile grid at the end of the game relative to the total number of letter tiles possible (including starting tiles, tiles added to the tile grid from action cards, and those added from STARTS WITH and ENDS WITH point cards). Here is a breakdown of the new criteria for earning stars:
1 Star - clear <20% of letter tiles in tile grid
2 Stars - clear 20-35% of letter tiles...
3 Stars - clear 35-45% of letter tiles...
4 Stars - clear 45-55% of letter tiles...
5 Stars - clear >55% of letter tiles...
Stars earned out of 5 possible are still shown in post-game even if the level was not completed (but without accompanying animation), but will no longer show in the Level screen unless the level was completed.
Additional bug fixes and improvements applied in this update are listed below.
Bug Fixes:
- Fixed animation not showing when earning points from individual letter tiles. When this animation plays successfully, individual white star-like orbs representing the points gained from the letter tiles ascend from locations of cleared tiles to score stat in upper left-hand side of screen.
Improved Card Artwork:
- Organ category card
- Greek Letter category card
- Physics category card
- Wild category card
Changed files in this update