
Dear Community,
today we're shipping a hotfix patch with the version number 230324, focusing primarily on bug fixes and improvements related to the recently released Coal & Power Update.
We're tackling issues regarding locomotives, some mechanics, plus the placement of switches and crossovers – among other things.
For more details, check out the patch notes below. Try out the new update for yourself and enjoy the rest of the week!
The Railroads Online Team
Changelog
Switches & Crossovers
- Fixed an issue that prevented you from linking to the rightmost point when placing a turnout or switch
- Fixed an issue that caused switches to occasionally place backwards or incorrectly after an attempted snapping in the correct orientation
- Fixed the left hand 3-way stub switch missing ballast on the left
Locomotives
- Fixed an issue that caused the ET&WNC 2-8-0 to derail at spawn
- Fixed an issue that caused the ET&WNC 2-8-0 dynamo to trigger audio and light when there is an oil lamp in place
- Fixed an issue that caused the ET&WNC 2-8-0 headlight option '3' to not be centered and sometimes appear overscaled
- Fixed the Class 48 wheels turning at far too high a rate
- Fixed the Class 48 front headlights not being centered
- Fixed an issue that caused the Tenmile lamp '5' to always allow you to remove the headlamp from the Class 48
- Fixed an issue that caused the Tenmile pilot drawbar to become wonky when coupling
- Fixed that the Cooke 2-6-0 Coal launches when randomly re-railing
- Fixed the Shay smoke to be offset to the funnel
- Fixed that the Skeleton Cars are very prone to derail
- Fixed an issue that caused locomotive wheels to become motionless when brake and throttle are at 100%
- Fixed an issue that caused coal load to clip through the new hopper car
Gameplay
- Fixed an issue causing the player to get stuck when exiting a locomotive, disabling the option to respawn
- Fixed an issue causing telegraph office messages to not loop
Changed files in this update