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Update notes via Steam Community
Hey mighty gladiators!

With the game now complete and stable, I've now turned my attentions to getting the mobile builds of the game up and running ( for iOS/Android ). These builds will be 'cut down' versions of the main game , no dungeons, In App Purchases, you know, the usual hallmarks of the wild west that is mobile gaming.

The good news is, the Android build ( so far !) can take part in multiplayer battles cross platform against gladiators on Steam. You'll now see a little icon next to a gladiator's name in the lobby to symbolise whether they are on a PC or on a phone. Being able to fight cross platform should really open up to the doors to more and more battles as right now the lobbies don't have many players , as is the case for many small multiplayer games.

Expect the Android build in the coming weeks - this Steam build is *infinitely* superior to that one but it may serve well as a companion build when you're on the move.

Today's patch is by all comparisons a very minor update, but here are the patch notes.

Thanks for being with me on this great journey!

Cheers,
Oliver Joyce
Whiskeybarrel Studios

V 1.1.0.F (March 27 2023):
• Added Android Compatibility for Multiplayer Cross Platform Gameplay
• Fixed a bug where Boss Rush mode would only trigger when you defeated the Starbound Gladiator (instead of just facing them)
• All gladiators in multiplayer now start with the Noob armour set ( minus a helmet )
• Fixed a bug where the Automatons failed to drop certain reward weapons on defeat
• Slightly nerfed the final dungeon boss stats
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