Hello! ːsteamhappyː
There has been some quality of life improvements towards some of the mini games and boss battles. Also the reward for various quests have been significantly improved so it can be more rewarding.
More detailed info below!
Contents
- Mecha Shrew DDAT-G 5000’s Shield ability cooldown have been decreased from 2 seconds to 1.5 second, laser ability cooldown have been decreased from 0.5 second to 0.33 second
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Heart Apple now have progress bar(on how many collected) in the adventure journal
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Corrupted Golem now summons less monsters
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Quests now generally gives more gold as a reward
Bugs
- Smaller ‘Sand of Evil God’ damaging each other have been fixed and does not harm it self anymore
- ‘Sand of Evil God’ dying in an awkward position have been fixed
- Catapult at the ‘Remains of Memory’ causing camera error when loaded have been fixed
- Catapult animation occasionally malfunctioning have been fixed
- Cooked dish quests not changing color to yellow even when you have the item now have been corrected
- ‘Appear area’ In the adventure Journal not matching the size of the UI have been fixed
System
- When you go to the main menu, the game saves automatically now
Changed files in this update