Hey everyone! Here's another quick patch!
Additions
-
Added buff moodlets for health
- Bruised: When health is below 80% they become bruised
- Beaten: When health is below 50% they become beaten
- Battered: When health is below 20% they become battered
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Added buff moodlets for stamina
- Winded: When stamina runs below 75% they become winded and suffer a 5% movement penalty. This buff is removed when stamina reaches 100%
- Tired: When stamina reaches 40% they become tired and suffer a 10% movement penalty. This buff becomes a Winded buff when stamina reaches 50%
- Exhausted: When stamina reaches 0% they become exhausted and can no longer run and suffer a 15% movement penalty. This lasts for 60 seconds. When this buff expires, it becomes a Tired buff, resets stamina to 10%, and stamina will begin to recover again
Fixes
- Beds now have mattresses on them
- Can no longer attempt to drink from a fresh water tile while already drinking
- Fixed an instance where the player would receive multiple "You do not need to drink" messages
- Inventory related messages have been made more specific
- Several item duplication issues have been resolved
- Dragging items from burner outputs has been resolved
Changed files in this update