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Update notes via Steam Community
Hey everyone! Here's another quick patch!

Additions


  • Added buff moodlets for health
    • Bruised: When health is below 80% they become bruised
    • Beaten: When health is below 50% they become beaten
    • Battered: When health is below 20% they become battered

  • Added buff moodlets for stamina
    • Winded: When stamina runs below 75% they become winded and suffer a 5% movement penalty. This buff is removed when stamina reaches 100%
    • Tired: When stamina reaches 40% they become tired and suffer a 10% movement penalty. This buff becomes a Winded buff when stamina reaches 50%
    • Exhausted: When stamina reaches 0% they become exhausted and can no longer run and suffer a 15% movement penalty. This lasts for 60 seconds. When this buff expires, it becomes a Tired buff, resets stamina to 10%, and stamina will begin to recover again


Fixes

  • Beds now have mattresses on them
  • Can no longer attempt to drink from a fresh water tile while already drinking
  • Fixed an instance where the player would receive multiple "You do not need to drink" messages
  • Inventory related messages have been made more specific
  • Several item duplication issues have been resolved
  • Dragging items from burner outputs has been resolved
Hazordhu Content Depot 1509811
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