Patch 1.2.1
Some Words, by the Developer.
"This is the most stable and optimal version of RogueStone. Bugfree and more user friendly than ever before. Took awhile to Refine it to this current Version 1.2.1."
Removed the darkly lit campaign layer as it would blackout time to time during prolonged play sessions and the Campaign Areas from C1-0 to S1-0 are now all lit during battle.
Removed Inspiration from T-Sword. It's now primarily a Stat item along with G-Sword. The reason was Inspiration was the only source of Boons in the game, and when a Boon got enabled. The 'Fight' Command would be disabled. So, for that reason the Inspiration passive, is no longer enabled on T-Sword. This also means, 'Boons,' are no longer in the game.
Removed the Passive, 'Destiny,' from the Fighter Type. The reason, it felt unnecessary for a
passive to have that on Death effect.
Fixed a display issue with Lightning Bolt on the RogueStone, 'Giant,' which was displaying incorrect information and now displays properly.
Punishment has had it's damage increased to 250% ATK.
Spark has had it's damage increased to 95% MAG on Three Random Target(s).
Ice Storm has had it's damage increased to 68% Target's CurrentMana on Four Random Target(s).
Meteor has had it's damage increased to 25% MaxHealth on Four Random Target(s).
Harpoon has had its damage reduced to ((100% SPD) (4 Accuracy)/2).
Takedown's mana has been reduced to 8 mana.
Kill Breath's mana has been reduced to 15 mana
Psychic Scream's mana has been reduced to 8 mana
Dominate's mana has been reduced to 12 mana
Meteor's mana has been reduced to 9 mana
Harpoon's mana has been reduced to 11 mana
Fear's mana has been increased to 15 mana
Exile's mana has been increased to 12 mana
Updated Power Coefficients for each Damage Skill is listed as following:
Tackle 875% + 1 Physical
Crush 700% + 1 Physical
Charge 375% + 1 Physical
Body Slam 100% + 1 Physical Unblockable Recoil
Takedown 250% + 1 Physical
Haymaker 400% + 1 Physical
Harpoon 950% Physical
Cyclone 250% + 1 (AoE 1-5) Physical
Cripple 80% + 1 Physical
Revenge 100% + 1 Physical
Challenge 200% + 1 Physical
Punishment 250% + 1 Physical
Dominate 35% + 1 (AoE 1-5) Physical
Swallow 150% + 1 Physical
True Strike 950% + 1 Physical
Shatter 2,000% Magic
Greed 10% Magic Unique
Leech 25% + 1 Magic
Drain 50% + 1 Magic
Poison 225% + 1 Magic
Glow 40% + 1 (AoE 1-5) Magic
Fear 40% + 1 (AoE 1-5) Magic Unblockable
Acid 210% + 1 Magic
Terror 250% + 1 Magic
Chaos 100% + 1 Magic
Doom 100% Magic
Exile 200% + 1 Magic
Banish 100% Magic
Sacrifice 100% Magic
Spark 285% + 1 Magic
Chilling Touch 50% + 1 Magic
Fireball 210% + 1 Magic
Lightning Bolt 400% + 1 Magic
Chain Lightning 500% + 1 Magic
Blizzard 50% + 1 (AoE 1-5) Magic
Flame Wall 1,800% + 1 Magic
Ice Storm 272% + 1 Magic
Blade Barrier 1,800% + 1 Magic
Blink 600% + 1 Magic
Death Cloud 40% + 1 (AoE 1-5) Magic
Vortex 560% + 1 Magic
Kill Breath 140% + 1 (AoE 1-5) Magic
Winter Blast 80% + 1 (AoE 1-5) Magic
Incinerate 300% + 1 Magic
Disintegrate 150% + 1 Magic Unblockable
Insect Swarm 150% + 1 (AoE * 1-5) Magic
Meteor 100% + 1 Magic
Psychic Scream 100% + 1 Magic
The above will be posted on the official wiki under the Database Tab, 'Power Chart.' Under 'Spells.'
I am also working on a Quick Start Guide that covers details about the game, and gives you the player more power on how to play the game. Step-by-Step Basic strategies just to get you started. I am not sure when this will be available but it will be posted on the official wiki when it does get finished. I'll also post a link to it in the Steam Forums.
Further development will be on How to Guides on the Game, as the game is now in a stable bugfree state (to my best knowledge.)
Thank you and enjoy the update.
Changed files in this update