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Strategic Command: American Civil War update for 30 March 2023

Strategic Command: American Civil War - v.1.07.00

Share · View all patches · Build 10865460 · Last edited 30 March 2023 – 10:09:28 UTC by Wendy

Patchnotes via Steam Community

Hi everyone,

we have a new build for ACW, please see the changelog here:

GAME ENGINE

  • Fixed an issue with HQ attachments and the associated HQ ratings and experiences that could be lost under rare circumstances (Chernobyl).
  • Fixed a FREE UNIT error that led to unattackable units if they formed on surrendered and occupied territory and assigned to a Major that was not yet fully mobilized and belligerent (klschult).
  • Fixed a rare pathfinding error that led to an in game freeze (Von Hugo).
  • Fixed an AI turn sub diving error that did not properly hide player control subs from the AI after a dive (Mithrilotter).
  • Pathfinding routine optimized with a 3X improvement for some of the worst long distance A to B pathfinding cases.
  • Defender units that are destroyed before they can retreat will now output a 'Shattered' message to better indicate halved losses for the attacker (Taxman66).
  • Balloons should now fully move/operate as (non air) land units where previously there was still some outstanding air unit movement considerations in play.

CAMPAIGNS
1846

  • Improved US Amphibious AI behaviour

1870

  • Adjusted FS value of Settlements to 0 (was 2); Towns to 2 (was 5); Cities to 30 (was 25); Major Fortresses to 30 (was 0); Mines to 0 (was 10) (OldCrowBalthazor)
  • Added DE 215, allowing the French player to choose between four Defenses units or two Brigades to deploy at Metz.

1879

  • Initial land unit spawns will now arrive by 1879/07/01 at the latest (was 1879/09/01)

1898

  • Yellow Fever will now strike every hex in Cuba (Unfortunate Son)
  • Fixed an error causing Yellow Fever to be more severe for the US AI
  • Spanish ship Carlos V now a Cruiser with 2 experience stars (was a Battleship with 1 experience star)

All Campaigns

  • Field Artillery naval attack reduced to 0 (was 1)

OTHER

  • Fixed translation errors (HindenburgDesaster, Pavia)
  • Updated Strategy Guides
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