here comes a new patch, which brings some improvements and a few bugfixes in Andalia.
New & missing features:
- The mini map now shows mountains. This helps you to orient yourself on the mini map more easily.
- If you try to send a unit to a non-reachable place on the mini map (or place a waypoint), the command is blocked and a red cross showed briefly. This helps to set up a route for your scout in the early game that it can actually follow through.
- The civilisation selection in the lobby now includes an abstract symbol for each civilisation.
- If you let workers repair buildings that are being attacked, only a 1/4 of the usual reparation occurs. This makes it more difficult to block huge armies, just by mass-repairing the wall that is under attack.
- The attacks of Fairy dragon and Behemoth now cause area damage.
- For necropolis players it is now possible to send souls to allied players.
- Souls are now included in the game statistics and also influence the points gained from a completed game.
Bugfixes:
- The multiplayer connecting and re-connecting code has been improved further so connecting and re-connecting on large maps should now work properly.
- Carried resources of Skeleton workers are now visible on remote clients.
- Shooting sounds of missiles are now played properly on remote clients.
Changed files in this update