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Hello players!

here comes a new patch, which brings some improvements and a few bugfixes in Andalia.

New & missing features:


  • The mini map now shows mountains. This helps you to orient yourself on the mini map more easily.


  • If you try to send a unit to a non-reachable place on the mini map (or place a waypoint), the command is blocked and a red cross showed briefly. This helps to set up a route for your scout in the early game that it can actually follow through.


  • The civilisation selection in the lobby now includes an abstract symbol for each civilisation.


  • If you let workers repair buildings that are being attacked, only a 1/4 of the usual reparation occurs. This makes it more difficult to block huge armies, just by mass-repairing the wall that is under attack.

  • The attacks of Fairy dragon and Behemoth now cause area damage.


  • For necropolis players it is now possible to send souls to allied players.


  • Souls are now included in the game statistics and also influence the points gained from a completed game.


Bugfixes:


  • The multiplayer connecting and re-connecting code has been improved further so connecting and re-connecting on large maps should now work properly.
  • Carried resources of Skeleton workers are now visible on remote clients.
  • Shooting sounds of missiles are now played properly on remote clients.
Windows 64-bit Andalia Content Depot 1743881
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