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Update notes via Steam Community
Greetings fellow Dragons!

This latest update contains mostly fixes and quality of life improvements.
See below for the list of most important changes and fixes;

CHANGES:

AUDIO:

  • Added a 1 second buffer when ending combat to smooth the musical transition.

CONTROLS:

  • Improved Camera control when using a game controller.
  • Camera control with the mouse has been improved and should no longer behave wildly in some cases.

GAMEPLAY:

GENERAL:

  • When Frigg dies, the player is now presented with the option of spending an extra life to revive-in-place or reload the saved game.
  • The player may now change the Game Difficulty during game play under the Gameplay tab of the Settings screen.
  • In addition to its initial burn damage, the Firebreath ability now ignites targets with a Damage Over Time (DOT) burn effect.
  • The player camera now smoothly glides and no longer *snaps* back into place after colliding with an obstructing object.
  • NPCs now engage in chatter dialog during combat.
  • NPCs now correctly run to seek help when in a Panic state.

EMBER CAVE:

  • Slightly increased ambient lighting inside Ember Cave.
  • Improved Flick's recon flight into the lava cavern inside Ember Cave.
  • Spiders can no longer interrupt dialog for the quest "Fix It Till It's Broken".
  • Improved camera positioning in several dialog sequences inside Ember Cave.
  • At the end of dialog for the quest "Fix It Till It's Broken", Flick now offers to give the meaning of the term 'bug' instead of forcing it on the player.
  • Added new exploratory dialog area to the elevator roof in Ember Cave.

VILLAGE OF EMBER:

  • Repositioned Alvis outside the cave entrance to alleviate camera crowding.
  • During the dialog for quest "A New Hope", Alvis now has Frigg agree to the Hero's Creed if the player questions Alvis about it after choosing the "There's No Time" option at the beginning of the conversation.

GUI/UIX:

  • Minor tweaks to scrollbar graphics.
  • Dialog choice selection highlight is now light blue instead of gold.

FIXES:

GAMEPLAY:

  • Fixed several instances in The Village of Ember where Frigg could become stuck inside buildings or in floors.

GRAPHICS & DISPLAY:

  • Fixed an issue where the V-Sync setting was stuck on 'Every Other V Blank', which was forcing frame rates to be one-half the frequency of the active monitor.

GUI/UIX:

  • Fixed an issue with NPC chat dialog that was causing dialog lines to fail to appear in the chat log.
  • Chat log scrolling using the mouse-wheel no longer scrolls wildly.
  • Using game controller sticks to navigate the Saved Game list once again works as intended.
Windows English Depot 1666601
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