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Hello, Generals!


CHANGES IN VERSION 1.5.0:

- Made the same bugfix related to group spawning, also to Survivors groups (Civilians and Prisoners).

- Improved the navigation system of the Tank truck and changed the randomization system of the starting location.

- Calibrated the point where the bomber would start dropping bombs: now the initial and final bombs are more equidistant from the point marked by the player.

- Changed the rate of fire of the Flying galleon's cannons within the volley.
I'm uncertain whether to change the dispersion of cannon rounds on the target, I would gladly listen to your opinions.

- I also need some feedback regarding the real effectiveness of the Sniper tower.
Do you think it's too strong or almost useless?

- Small aesthetic change: I redid the cover image of the game! Now it seems more compelling; what do you think?

- The following Tactical Supports have been subjected to new balancing:
Group of civilians
Sniper tower
Group of prisoners
Old strategic bomber
Tank trucks
Flying galleon


In the next update, I will start to recheck the FPS mode for the Army.


See you in the next update, Generals!
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