Hello, Generals!
CHANGES IN VERSION 1.5.0:
- Made the same bugfix related to group spawning, also to Survivors groups (Civilians and Prisoners).
- Improved the navigation system of the Tank truck and changed the randomization system of the starting location.
- Calibrated the point where the bomber would start dropping bombs: now the initial and final bombs are more equidistant from the point marked by the player.
- Changed the rate of fire of the Flying galleon's cannons within the volley.
I'm uncertain whether to change the dispersion of cannon rounds on the target, I would gladly listen to your opinions.
- I also need some feedback regarding the real effectiveness of the Sniper tower.
Do you think it's too strong or almost useless?
- Small aesthetic change: I redid the cover image of the game! Now it seems more compelling; what do you think?
- The following Tactical Supports have been subjected to new balancing:
Group of civilians
Sniper tower
Group of prisoners
Old strategic bomber
Tank trucks
Flying galleon
In the next update, I will start to recheck the FPS mode for the Army.
See you in the next update, Generals!
Age of Undead update to version 1.5.0!
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