The biggest change in this update is not actually the shields turning red as ships take damage, the biggest change is that all ships and all projectiles have been slowed down by 20%, with according decreases to acceleration and turn rate. The objective of this is to incentivize players to spend resources on ship upgrades more than just on weapons as well as decrease the relative speed of ships approaching from opposite directions.
There has also been more work done to make brightness levels more consistent across stages and across different visual effects.
Now the main menu will have new bosses appear only after they have been defeated in the game.
Update 0.7.5
Update notes via Steam Community
Some depots below may not display changed files because our bot does not own the specific depot or game.
Game can be donated with a key, by sending a gift, or using curator system.
Windows
Depot 1897421
- Loading history…
Changed files in this update